/*******************************************************************************
 *                                                                             *
 * Square3D Engine                                                             *
 * (C) 2010 Aviral Dasgupta <aviraldg@gmail.com>                               *
 *                                                                             *
 *******************************************************************************
 * Model.h                                                                     *
 ******************************************************************************/

#ifndef __MODEL_H__
#define __MODEL_H__

#include <string>

class Model
{
	private:
		std::string id;
		
	public:
		Model(std::string id);
		~Model();
		
		unsigned int load();
		void draw(Vec3<float> position);
};

#endif /* __MODEL_H__ */

